I think gating the token minting from engaged octos to prevent people from gaming the system & incentivizing engaged octos to become players was a great idea but there is a downside worth considering.
What about the people that are definitely not trying to game the system but also won’t go through the trouble of becoming players?
The kind of people this includes:
- Leaders of other DAOs that come to MetaGame to give us a talk or a workshop
- Random twitter thought leaders that we get to submit playbooks
- Random contractors that want to solve a problem & be gone
Ways we could solve this:
- Fast track them to Players (afaik people don’t need to actually attend the cohort, only need to create 20xp? Someone says a single impactful didathing is enough to get 20xp but maybe we could also lower it a bit for these kind of people?)
- Create a new “guest” role or something that would be enabled in minting but wouldn’t get all the same access as players
Originally I was thinking the best solution would be to create this new role but upon more thought I think it might be better to help them fast track through cohort or make sure they receive enough XP to make it.
This way, there’s a small chance that they will do something else impactful.
But also, a chance that they will be converted to patrons when the purge comes
It was suggested that the people giving talks should just be sent Seeds directly but imo this makes it meh because it makes the relationship completely transactional & might even be offensive to them if they don’t get the kind of pay they usually expect for their expertise.