Let’s take some inspiration from yield farming. Read below my idea for SEED tokenomics.
SEED is a community token.
It can only be earned with honest work for the community - by gaining XP (no pre-mine, fair distribution).
Is a share of the community and all its products and its treasury.
Is a governance token.
Gives you voting power.
Allows to decide on treasury.
Maybe pays a dividend.
Can be earned or bought on the open market.
Supply is uncapped.
But the current supply is minimal (reward early members for their work).
To be part of the community you have to own/stake N amount of SEEDs. (example 400 SEED) <- called membership fee
So the ones who work for SEEDs can sell them on Uniswap to new wannabe members.
Membership gives you access to quests/raids that allow you to earn SEED - allow you to earn more SEEDs, a bigger share of the community.
Governance forum and DAO decides on:
- Membership fee
So the model is very similar to recent yield farming craziness but backed with a token of real value, earned with our hard, honest work.
Long term plan:
- Keep honest work, build metagame
- Build products inside metagame that will generate income for the community
- Increase treasury (from the income and other activities)
As a MetaGame member
- you live from earning and selling SEEDs
- or from dividends for owning/staking SEEDs
What do you think?