In my experience, model scoping is actually much harder than writing simulations and analyzing results. I personally have some ideas around what kinds of models I would be building if I had more time to invest personally but rather than doing a bunch of scoping and trying to get the community to do those models, i am preferring to try to teach the skill of defining model scope.
That said, the past work most closely related to metagame is described here:
If you are interested in learning more @burrrata has been hosting DAO design 101 calls weekly on Thursdays. That would also be a good place to start.